Legacy Of The Dragon

Posted on -
  1. War Of Dragons
Back to wishlist Options

Hand-picking the best in gaming. A selection of great games, from modern hits to all-time classics, that you really shouldn’t miss. Customer-first approach. Delivering user-friendly support enriched with additional customer benefits. Gamer-friendly platform. We’re here to make a difference in.

Report as Duplicate Spam

Keep it clean

If you believe that a wish duplicates another one or is not meant for the category, use Options button above to report a duplicate or spam.

Add your wish

If there is an item you wish to have on GOG.com and it’s not yet on the wishlist, please add your wish

15 comments about this wish

Add comment
My comment
Post it
Comment burried. Unhide. .

dark gem, would love it!

hide
Comment burried. Unhide. .

hide
Comment burried. Unhide. .

hide
Comment burried. Unhide. .

hide
Comment burried. Unhide. .

Yes, Want this game ! French version !

hide
Comment burried. Unhide. .

And the Soundtrack of this game is amazing. It's from the german medieval band Corvus Corax

hide
Comment burried. Unhide. .

I was lucky to get me a engl. box years ago. <br />But I would hate to see this game being forgotten and would like to see it added to the GOG catalog, hopefully together with the excellent soundtrack from Corvus Corax which will garantue sales like for so many other classics. ;) <a href='http://en.wikipedia.org/wiki/Corvus_Corax_%28band%29' target='_blank'><br />http://en.wikipedia.org/wiki/Corvus_Corax_%28band%29</a> <br />

Dragonborn
hide
Comment burried. Unhide. .

hide
Comment burried. Unhide. .

hide
Comment burried. Unhide. .

hide
Requirements

Nexus requirements

Mod nameNotes
SkyUIOPTIONAL - Required for MCM Menus v3.0+

Off-site requirements

War Of Dragons

Mod nameNotes
SKSE64OPTIONAL - Required for SKSE enabled functions v3.0+

Mods requiring this file

Mod nameNotes
Dragon mound Dig Sites
Gypsy Eyes Caravan - Legacy of the Dragonborn Patch (with optional retexture)Main file and Update
Imp's More Complex Needs (IMCN) - Patches
Legacy of the Dragonborn - Fate Cards Re-texture - Skyrim Concept Art
Legacy of the Dragonborn Collectors and Vendors
Legacy of the Dragonborn HairReplacer Patch
Legacy of the Dragonborn Patch - Immersive College of Winterholdv4.0+
Legacy of the Dragonborn Patch - Zim's Thane Weapon Displays4.0+
Legacy of the Dragonborn Patch - Zim's Thane Weapon Displays - Deutsch
Legacy of the Dragonborn SE - ITALIANO
Legacy of the Dragonborn SSE (German)
Legacy of the Dragonborn SSE patch Traduzione Italiana
Legacy of the Dragonborn SSE Spanish
Legacy Storage Extension Util
LOTD - T'Skyrim True Weapons Patch
Paintings Replacer for Legacy of the Dragonborn SSE
Predator Patches Galore
Relic Hunter (Legacy and ASLAL add-on) - Traduzione ITA
Relic Hunter (Legacy and ASLAL addon)
Relic Hunter (Legacy and ASLAL addon) - German
Relic Hunter (Legacy and ASLAL addon) Spanish
THE PEOPLE OF SKYRIM COMPLETE LEGACY OF THE DRAGONBORN PATCH
The Seaside Library for Legacy of the Dragonborn SSERequired
VR Body - Legacy of the Dragonborn Patch
Permissions and credits

Credits and distribution permission

  • Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
  • Upload permissionYou are not allowed to upload this file to other sites under any circumstances
  • Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
  • Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
  • Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
  • Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets

Author notes

as this mod has extensive contributions from other modders it would be best of you find the resource you wish to use, look for the author's name in my credit section, and contact them directly.
As for the museum itself; feel free to create addon content that uses the museum as a master file, but DO NOT use content from this mod directly in your mod without making it dependent on this mod. If you would like advice on how to make an addon for this mod see the addon article in the article tab, and just ask if you have any questions.

Donation Points system

This mod is opted-in to receive Donation Points

Translations
  • Spanish
  • Italian
  • German

Translations available on the Nexus

Legacy Of The Dragon
LanguageName
SpanishLegacy of the Dragonborn SSE Spanish
ItalianLegacy of the Dragonborn SE - ITALIANO
GermanLegacy of the Dragonborn SSE (German)
ItalianLegacy of the Dragonborn SSE patch Traduzione Italiana
Changelogs
  • Version 4.1.8

    • Patch Updates
    • - UPDATED 'Project AHO' patch.
    • - UPDATED 'Tools of Kagrenac' patch.
    • (Fixed errors introduced in the last update) *Standard Plugin only*
    • - UPDATED 'Morrowloot Ultimate' patch.
    • (Corrected MLU version of a script that was overwriting Legacy's involving King Orgnum's Coffer)
    • Scripts to clean: _mwl_orgnum (Optional - Only if using the Morrowloot Ultimate patch)
  • Version 4.1.7

    • Patch Updates
      - UPDATED 'Moon and Star' patch.
      (Corrected invalid script on Magebane. Exported facegen for edited actors)
      - UPDATED 'Open Cities' patch.
      (Corrected Airship Ladder back to ship in Whiterun not appearing)
      - Updated 'Cutting Room Floor' patch.
      (Corrected an error introduced in the latest CRF Update)
      - UPDATED 'Morrowloot Ultimate' patch. *(Light Plugin Version Only)*
      (Added Missing .esl flag that was missed) *Cannot use this version on an existing save*
      - UPDATED 'Complete Alchemy & Cooking Overhaul' patch.
      (Added edited scripts to double foolproof the Horker display ingredients)
      - UPDATED 'Tools of Kagrenac' patch.
      (Included edited script from Legacy to prevent Papyrus spam. Exported facegen for edited actor)
      - ADDED 'Books Books Books' patch.
      (Removes Duplicated Books from this mods Leveled Lists that conflict with Legacy)
      - ADDED 'Dignified Elders' patch.
      (Ensures the Ritual Master has the correct outfit for Legacy to give the Wormskull)
      - ADDED 'Radiant and Unique Potions and Poisons' patch.
      (Ensures the items have the correct distilling keyword needed by Legacy)
      Scripts to clean:
      dbm_equipscript(Optional - Only if using the Moon and Star patch)
      dbm_equipscriptalias (Optional - Only if using the Moon and Star patch)
      dbm_horkerdisplayscript (Optional - Only if using the CACO patch)
      dbm__qf__0514d59b (Optional - Only if using the Tools of Kagrenac patch)
      Edited the Patch Installer so you cannot select a patch for a mod you don't have in your load order.
      Updated the Dawnguard and Clan Volkihar Epilogues/Legendary Skyrim Crossbows COMBO patch in the MISC file section.
  • Version 4.1.6

    • - [BUGFIX] Fixed a gap in a wall of the Vigilant display room.
    • - [BUGFIX] Fixed a gap in a wall of the Hall of Secrets.
    • - [BUGFIX] Made a couple more edits to the Skullcrusher enchantment. (LAST TIME I'm messing with this.)
    • - [BUGFIX] Fixed a couple Temper recipes.
    • - [BUGFIX] Fixed invalid characters in 8 books.
    • - [BUGFIX] Fixed Madras' Bandoliers not showing.
    • - [BUGFIX] Edited some armor records that had invalid Biped entries or Race entries.
    • - [BUGFIX] A container in Karagas' Tower was missing a persistent flag.
    • - [BUGFIX] Fixed The Ancient Shrouded Cowl for Argonians and Khajiit.
    • - [BUGFIX] Fixed incorrect enable state on a part of the Airship ladder in Falkreath.
    • - [BUGFIX] Changed the casting sound level of the Ring of Khajiit
    • - [BUGFIX] Added MASItemsSUB formlist to the Display Prepstation Script that was preventing the Book from M&S from Auto-sorting.
  • Version 4.1.5

    • - [BUGFIX] Corrected the activator for two items from SUT in the Hall of Oddities.
      - [BUGFIX] Adjusted the recipes for the Riften Special Brews.
      - [BUGFIX] Fixed the damage of Cyrus' Saber replica.
      - [BUGFIX] Added missing property to a couple of the Dragon Priest mask replicas.
      - [BUGFIX] Fixed Picky's Beacon from sending you to Deepholme if you pressed cancel on the last page of the message pop-up.
      - [BUGFIX] The replica recipes for the 'Active Dwemer Keys' now become available after you have opened the doors associated with them.
      - [BUGFIX] Removed unused activator records from the .ESM.
      - [BUGFIX] Corrected a couple scripts for CACO compatibility.
      - [BUGFIX] A few other minor, non-noteworthey fixes and changes.
      - [NEW] Added Replica recipes for select useful Explorer's Relics.
      - [NEW] Added about a dozen more Replica recipes for some more relics.
      - [OPTIMIZE] Removed unused activator records from the .ESM.
      - [OPTIMIZE] Used new feature of xEdit Experimental to cull Navmesh ITM's.
      - [OPTIMIZE] Adjusted the position of the Airship in Whiterun to account for the building changes by JK's Skyrim. (Thanks to KorruptkSwades)
      Scripts to clean:
      dbm_pickybeaconcontrol2
      dbm_horkerdisplayscript
      DBM_QF_DBM_SMPatches_056257BF
      Patch Updates
      - UPDATED 'YASH' patch.
      (Updated for latest version)
      - UPDATED 'Sands of Time' patch.
      (Updated for latest version)
      - UPDATED 'Morrowloot Ultimate' patch.
      (Disabled duplicate artifacts that were previously missed)
      - UPDATED 'Tools of Kagrenac' patch.
      (Changed a book to Legacy version. Included a missing script)
      - UPDATED 'Narrative Loot' Patch.
      (Added Legacy meshes to correct inverted paintings)
      - UPDATED 'New Treasure Hunt' patch.
      (Updated the book in that mod to reference the changed map names)
      - UPDATED 'Beyond Reach' patch.
      (Removed a couple unnecessary edits that MAY have contributed to unwanted follower behaviour)
      - UPDATED 'Skyrim Immersive Creatures' patch.
      (Reverted previous changes to the patch)
      - ADDED 'Ars Metallica' Patch.
      - ADDED 'OBIS' Patch.
      - ADDED 'SkyTEST - Realistic Animals and Predators' Patch.
      - ADDED 'Complete Alchemy & Cooking Overhaul (CACO)' Patch.
      - ADDED 'Keep It Clean' Patch.
      - REMOVED 'Nexus Skyrim Overhaul' patch.
      (Mod is no longer on the Nexus)
      - REMOVED 'Nexus Skyrim Overhaul - Magic' patch.
      (Mod is no longer on the Nexus)
      Repaired an issue in the Wrye Installer wizard preventing the 'Men of Winter' patch from being auto-detected correctly.
  • Version 4.1.4

    • - [BUGFIX] Fixed the armor stand and case for an item from 'Artifacts of Skyrim' that was erroneously disabled.
      - [BUGFIX] Fixed 2 toggles in the MCM for display management that wouldn't remain activated when selected.
      - [BUGFIX] Fixed the scavenger perk giving Falmer corpses Chaurus items that it shouldn't be.
      - [BUGFIX] Added condition to allow Savior's Hide replica to be crafted if choosing Hircine's Ring.
      - [BUGFIX] The prompt from the artificer perk will now only appear if you have a filled greater soul gem in your inventory.
      - [BUGFIX] You can no longer access the Clutter Chest remotely. It has been replaced by the Building Supplies container.
      - [BUGFIX] Corrected the enchantment effect from the Riften special drinks to use the proper one for food items (FoodRestoreStamina)
      - [BUGFIX] Fixed some grammar and punctuation.
      Scripts to clean:
      - DBM_MCMConfigQuest
      - dbm_excavationsuppliesscript
      Patch Updates
      - UPDATED 'Audio Overhaul for Skyrim' patch.
      (Added changes for some Legacy specific weapons)
      - UPDATED 'Cutting Room Floor' patch.
      (Removed an unnecessary edit)
      - UPDATED 'Skyrim Underground' patch.
      (Fixed position of the book when on display)
      - UPDATED 'Zim's Immersive Artifacts' patch.
      (Removed two unnecessary records and corrected Light version of Spellbreaker's Bash Impact and Block Material edits.)
      - UPDATED 'Immersive Weapons' patch.
      (Added replica recipes for the 4 unique weapons.)
      - UPDATED 'Immersive Sound Compendium' patch.
      (Added ISC sounds to Legacy replica's where ISC added them to the originals.)
      - UPDATED 'Tamrielic Culture' patch.
      (Removed a couple unnecessary edits and forwarded a USSEP fix.)
      - UPDATED 'Unique Loot' patch.
      (Updated to the latest version of that mod.)
      - UPDATED 'Realistic Needs and Diseases' patch.
      (Corrected the enchantment effect of some ingestibles)
      - UPDATED 'Skyrim Alchemy and Food Overhaul' patch.
      (Corrected the enchantment effect of some ingestibles)
      - ADDED 'Artifacts of Skyrim' patch. * Conflict Resolution - Not display related *
      - ADDED 'Immersive Horses' patch.
      - ADDED 'Immersive Needs' patch.
      - ADDED 'Improved Daedric Artifacts' patch.
      - ADDED 'Legendary Artifacts' patch.
      - ADDED 'Narrative Loot' Patch.
      - ADDED 'New Treasure Hunt' Patch.
      - ADDED 'SkyToxin - Realistic Dangerous Poison' Patch.
      Made some other un-noteworthy changes to others, so be sure to update ALL your patches!
      Be sure to rebuild your bashed patches and/or merges if applicable.
      Re-organized the Patcher in preparation for some patches to be converted to ESL flagged ESP's
  • Version 4.1.3

    • - [BUGFIX] Removed temper recipes for the Ancient Tongues Weapons that shouldn't have been there.
      - [BUGFIX] Fixed a gap in the wall in Fort Pale Pass.
      Posted as a HOTFIX in the UPDATES file section.
      Patch Updates
      - UPDATED 'Audio Overhaul for Skyrim' patch.
      (Removed Bound Weapon flag from Borvi'rs Dagger)
      - UPDATED 'Skyrim Immersive Creatures' patch.
      (Falmer and Ancient Nord items will no longer be hijacked by SIC and you will find them easier for the Armory) (Thanks to Spheal)
      - UPDATED 'Immersive Jewelry' patch.
      (Fixed a missing record from a leveled List)
      - UPDATED 'Zim's Immersive Artifacts' patch.
      (Removed an incorrectly functioning script)
      - ADDED 'Weapons Armor Clothing Clutter Fixes' patch to the FOMOD.
      (Simple conflict resolution patch)
      Removed the Dawnguard and Clan Volkihar Epilogues and Legendary Skyrim Crossbows COMBO patch from the FOMOD.
      This will fix the individual mods from not auto-selecting for NMM users.
      It can now be found in the Miscellaneous file section.
      If you use both those mods, you NEED to use the combo patch and NOT the individual patches to allow them to work correctly together.
      Updated the High Resolution Texture Pack with fixed versions of some textures that could have caused CTD's
      (Thanks to GiuseppeIII)
  • Version 4.1.2

    • - [BUGFIX] Removed displays for 3 items from 'Artifacts of Skyrim' that don't actually appear in the game.
      - [BUGFIX] Fixed Borvi'rs Dagger from disappearing when unequipped. (Incorrect flag 'Bound Weapon' enabled).
      - [BUGFIX] Added the 'Essential' flag to Varicio the Collector to try and prevent him from randomly dying in certain rare conditions.
      - [BUGFIX] You now have the choice to either steal or craft a replacement hammer for Ongar.
      - [BUGFIX] Prevented the craftloot system from removing some ingestibles and potions that are quest items.
      - [BUGFIX] Added missing replica recipes for Weatherward Circle, Muiri's Ring, and Denstagmer's Ring.
      - [BUGFIX] Fixed Aetherial Crown Replica recipe not being available. You will now have the option to create all replicas regardless of choice.
      - [BUGFIX] Fixed Dwemeri Cutting Sphere from the 'Wheels of Lull' mod not displaying correctly.
      Scripts to clean:
      DBM_QF_DBM_ArtifactsofSkyrimS_0565838D
      Patch Updates
      - UPDATED ' Daedric Realms - Volume I The Hunting Grounds ' patch.
      (Updated Bow of the Stag Prince and the replica to use the model from that mod.)
      - UPDATED 'Skyrim Immersive Creatures' patch.
      (Clutterbane and Nullsproket will now auto-sort.)
      - UPDATED 'Royal Armory' patch.
      (Addressed a couple typos.)
      - UPDATED 'Beyond Reach' patch.
      (Removed some unnecessary edits.)
      - UPDATED 'Cutting Room Floor' patch.
      (Cleaned ITM's from the patch.)
      - ADDED 'Enhanced Landscapes' patch to the FOMOD.
      (Compatibility with Legacy added content.)
      - ADDED 'Tools of Kagrenac' patch to the FOMOD.
      (Compatibility with Legacy added content.)
  • Version 4.1

    • - [BUGFIX] Fixed braziers from ELFX - Exteriors appear floating outside the Museum when using Open Cities.
      - [BUGFIX] Fixed getting incorrect items when choosing 'Robes' during Shattered Legacy.
      - [BUGFIX] Fixed Treads of Wulfharth's Magic Effect not showing up on the players active effects.
      - [BUGFIX] Removed wall blocking the 'Secret' entrance into the Hall of Secrets.
      - [BUGFIX] Fixed missing Ancient Akaviri Shield Alternate Textures.
      - [BUGFIX] Fixed Some races faces clipping when wearing the Ancient Shrouded Cowl.
      - [BUGFIX] Fixed Daedric Lord Helms invisible neck issue (Meshes courtesy of opusGlass).
      - [BUGFIX] Fixed enchantment cost for Skullcrusher to allow 50 hits instead of 1 (for real this time).
      - [BUGFIX] Added missing replica recipes for Red Eagles Fury, Mhaznier and Blade of Sacrifice.
      - [BUGFIX] Fixed Pale Blade replica recipe.
      - [BUGFIX] Fixed detection of the newest version (4.0+) of Thane Weapons Reborn.
      - [BUGFIX] Fixed TWR Axe of Morthal activator.
      - [BUGFIX] Fixed Herebane Sorenshield's corpse from respawning items again (if not using Cutting Room Floor).
      - [BUGFIX] Fixed bad desk mesh in the safehouse master bedroom.
      - [BUGFIX] Fixed hole in the wall in the Library stairwell.
      - [BUGFIX] Fixed one of the Book Display Script's SKSE detection that was looking for the Legacy .esp instead of the .esm.
      - [BUGFIX] Fixed an error in the Cloaks display script only important if you use a ported version of Complete Crafting Overhaul Remade.
      - [BUGFIX] Corrected an issue in the MCM that resulted in duplicate Jewelry items listed from the Oblivion Artifacts Pack mod.
      - [BUGFIX] Fixed issue where the Printing Press was using the Clutter Chest instead of the Paper Supplies container from the library office.
      - [BUGFIX] Chests at the museum front door in the Haunted and Heist Instances of the Hall of Heroes now link back to the 'real' chest.
      - [BUGFIX] Deano's Bottomless Pack and Merrian's Spyglass can no longer be disenchanted.
      - [BUGFIX] The Spoils of Adventure Display script's SKSE detection was looking for the Legacy .esp instead of .esm.
      - [BUGFIX] Fixed Black Ice and Frostwarden being displayed for each other by the autosorter.
      - [BUGFIX] Fixed 'Salvager' perk from not staying selected when using the MCM menu for Arc Perk selection.
      - [BUGFIX] Fixed the script that controls adding and removing book sets from the library preventing a book from displaying manually.
      - [OPTIMIZE] Corrected a couple of typos.
      - [OPTIMIZE] Removed some unnecessary wild edits from the solstheim worldspace.
      - [OPTIMIZE] Cleaned up some scripts from causing harmless papyrus spam.
      - [NEW] Landscape Textures prevent Excavation camps at Windcaller Pass and Greenwall from being overgrown when using mods like Verdant.
      Scripts to clean:
      DBM_MCMCheckListScript
      dbm_bookdisplayscript2
      DBM_PrepStationAddonScript
      dbm_setdisplayscript
      dbm_booksortscript
      DBM_PrepStationScript2
      dbm_adventuredisplayscript
      DBM_MCMConfigQuest
      DBM_TWRDisplayScript (Optional - only if using Thane Weapons Reborn)
      DBM__QF__056C1A7C (Optional - only if using Thane Weapons Reborn)
      dbm_qf__054a3b25 (Optional - only if using ELFX and Open Cities)
      dbm_cloakdisplayscript (Optional - only if using a ported version of CCOR)
      qf_dbm_relicquest_05005919 (Do not clean if 'Shattered Legacy' is an active quest)
      Patch Updates
      - Updated 'Zim's Immersive Artifacts' patch.
      (Alternate versions of artifacts added by this mod will now manually display. Also created replica recipes for these as well)
      - Updated 'Open Cities' patch.
      (Fixed Navmesh issue where Followers couldn't enter through the city gate)
      - Updated 'Cutting Room Floor' patch.
      (Removed Journal from Bannered Mare telling of incorrect location of the Ring of Khajiit. Edited thief's note regarding the ring.)
      - Updated 'Artifacts - The Ice Blade of the Monarch' patch.
      (Edited the replica recipes for the dagger and swords to be easier to craft)
      - Updated 'Oblivion Artifacts Pack' patch.
      (Added replica recipes for Brusef Amelion's items and The Honorblade and Escutcheon of Chorrol to the patch)
      - Updated 'Moon and Star' patch.
      (Cleaned up some scripts causing harmless papyrus spam)
      Fixed a patch description error in the fomod.
  • Version 4.0.5

    • 21/05/18
      - [BUGFIX] Fixed many inconsistencies with Replicas primarily with missing or incorrect keywords.
      - [BUGFIX] Removed enchantment from the Crusader's Shield Replica.
      - [BUGFIX] Fixed Tanning Rack position at Field Station 1.
      - [BUGFIX] Fixed enchantment cost for Skullcrusher to allow 50 hits instead of 1.
      - [BUGFIX] Removed floating shrubs in Pale Pass.
      - [BUGFIX] Fixed gap in floor by Library door during the 'Night at the Museum' quest.
      - [BUGFIX] Fixed a display error in the MCM regarding the Armory Add-ons.
      - [BUGFIX] Fixed Wraithguard right glove partially missing.
      - [BUGFIX] Added missing Replica recipe for Necromancer's Dagger.
      - [BUGFIX] Corrected Fossil script checking for the .esp version of Legacy.
      - [OPTIMIZE] Wheels of Lull Quest display in Dragonborn Hall now appears at the completion of the quest 'Deep Down'.
      - [OPTIMIZE] Undeath Quest display in Dragonborn Hall becomes available once the quest 'Scourg Barrow' is completed.
      Scripts to clean:
      - DBM_MCMCheckListScript
      - dbm_fossildisplayscript (Optional - only if you use the Fossils mod)
      - dbm_lullquestscript (Optional - only if you use the Wheels of Lull mod)
      - dbm_undeathquestscript (Optional - only if you use the Undeath mod)
      PATCH UPDATES
      - Updated 'Beyond Skyrim - Bruma' patch.
      (Forwarded a Legacy navmesh.)
      - Updated 'Helgen Reborn' patch.
      (Forwarded a Legacy navmesh.)
      - Updated 'Holds - The City Overhaul' patch.
      (Forwarded Legacy's MuseumExterior Navmesh and Update.esm's missing WaterFlow records that the original mod didn't have.)
      - Updated 'Audio Overhaul for Skyrim' patch.
      (Updated for newest version of that mod.)
      - Updated 'Cutting Room Floor' patch.
      (Removed Legacy's location of the Ring of Khajiit. CRF's ring will now display. Gave CRF's ring Legacy's enchantments and description.)
      - Updated 'Undeath' patch.
      (Black Book replica recipe becomes available once the quest 'Scourg Barrow' is completed.)
      - Updated 'Notice Board' patch.
      (Corrected a script looking for the old .esp version of Legacy.)
      - Updated 'Path of the Revenant' patch.
      (Fixed incorrect keywords for the Bloodworm Helm Replica.)
      - Updated 'Immersive Weapons' patch.
      (Removed references to the Dragonbone Staff as it didn't work. Corrected spelling of a couple weapons.)
      - ADDED 'Opulent Outfits - All in One' patch to the FOMOD.
      (Container record compatibility)
      - ADDED 'Opulent Outfits - Replacer' patch to the FOMOD.
      (Container record compatibility)
      - ADDED 'Dynamic Dungeon Loot' patch to the FOMOD.
      (Container record compatibility)
      Scripts to clean:
      dbm_undeathquestscript (If you use Undeath)
      abim_DBM_TNB_XMAScript (If you use Notice Board)
      LOTD PATCHES MERGED file for Lexy's: Legacy of The Dragonborn Special Edition Guide Updated to v4.0.5
  • Version 4.0.4

    • 07/05/18
      - [BUGFIX] Fixed Spiced Wine and Ale kegs in the kitchen.
      - [BUGFIX] Turn iNeed support back on for water fountain in kitchen.
      - [BUGFIX] Forwarded more fixes from USSEP
      - [BUGFIX] Fixed display activator for the Staff of Magnus so it can be removed.
      - [BUGFIX] Fixed display activator for the Frog Fossil so it can be manually placed.
      - [BUGFIX] Added Wall in Windhelm Hall of the Dead to ELFX self patcher.
      - [BUGFIX] Fixed Thane Weapons Reborn not being detected as installed in the MCM.
      - [BUGFIX] Removed the BGS Intro video from that pack, this was an error in packing v4.0
      - [BUGFIX] Fixed airship ladder parts without enabled parents in Dawnstar and Castle Volkihar.
      - [BUGFIX] Minor fix to the new Addon system to prevent a debug message from printing.
      Scripts to clean:
      - DBM_KegScript (Optional - only if you wish to fix them)
      - DBM_WaterfountainScript (Optional - only if you need iNeed support)
      - dbm_qf__054a3b25 (Optional - ELFX users only)
      - DBM_SMReloadAlias (Optional - If TWR is not being detected correctly)
      v4.0 Main file was re-uploaded to remove the Bethesda Video file that was in there in error. You do not need to re-download it.
      v4.0.4 of the High Resolution Texture Pack just removed an unnecessary directory. You do not need to re-download it if you already have it.
      v4.0.4 of the patches just updated the Elemental Dragons patch. If you don't use that mod, you don't need to update the patches.
  • Version 4.0.3

    • 01/05/18
      - [BUGFIX] Forwarded some fixes from USSEP
      - [BUGFIX] Corrected issue with Hotspring door.
      - [BUGFIX] Added missing enable state to an item from the Hotsprings upgrade.
  • Version 4.0.2

    • 26/04/18
      - [BUGFIX] Swap children's beds with wrong entry points in safehouse
      - [BUGFIX] Corrected Immersive Weapons MCM and patches detection.
      - [BUGFIX] Card of Mystics effect now matches description (previously offered 10% spell cost reduction instead of +10 to skill level).
      - [BUGFIX] Linked fake door in Solitude world to main door to prevent broken entry issues.
      - [BUGFIX] Renamed crusader relic display activators to match items.
      - [BUGFIX] Adjusted teleport marker outside Guildhouse to prevent player getting stuck.
      - [BUGFIX] Fixed TFC's displays not disabling properly.
      - [BUGFIX] Fixed invisible inventory view for Auryen's Notes on the Dragonmail Cuirass, Auryen's Notes on the Bloodworm Helm and Rkund Journal.
      Scripts to clean:
      - DBM_ForgottenCityDisplayScript (only if you have a display that is currently stuck.)
      - DBM_MCMCheckListScript
      - DBM_QF_DBM_SMPatches_056257BF
  • Version 4.0.1

    • 10/04/18
      - [BUGFIX] Fixed issue with parts of the museum and Solitude becoming invisible at certain angles.
      - [BUGFIX] Set a number of parts of the hot springs to Full LOD, making them visible even without using DyndoLOD or similar.
      ***TEXTURE PACKS HAVE BEEN REMOVED UNTIL CTD CAUSE CAN BE IDENTIFIED***
    • [PATCHES]
      - Updated 'Immersive Weapons' patch. * Mod Has Not Been Released Yet! *
      (Removed duplicate vanilla weapons from one of the forms)
      - Updated 'RS Children' patch.
      (Renamed facegen folder to match new ESM)
  • Version 4.0

    • 08/04/18
      - [NEW] Converted mod to ESM, will require a new game to prevent odd behavior.
      - [NEW] All display sort systems will allow users to hook into them, documentation to follow.
      - [BUGFIX] Replica Visage armor can now properly be used in place of the originals on display.
      - [BUGFIX] Renamed Checklist MCM title to prevent it overflowing outside the MCM title area.
      - [BUGFIX] MCM Toggle for Moon and Star display now works correctly.
      - [BUGFIX] Reduced gold value and critical values of a number of replicas.
      - [BUGFIX] Pelageus' Hipbone now has a replica.
      - [BUGFIX] Added sublist for Moon and Star sorting.
      - [BUGFIX] Fixed broken teleport door in Rkund.
      - [BUGFIX] Typo fix in Auryen's final journal.
      - [BUGFIX] Disabled unused crafting dialogue from Ognar's Kegbreaker quest.
      - [BUGFIX] Various typos.
      - [BUGFIX] Replica workbench in safehouse not working.
      - [BUGFIX] Updated Hand of Glory quest to remove property making Roggvir persistant.
      - [BUGFIX] Navmesh conflict with USSEP.
      - [BUGFIX] Fixed a bad condition that should allow Museum Tours to occur in the gallery.
      - [OPTIMISE] Removed a number of duplicated FormIDs.
      ***It is MANDATORY you start a new game, no support given if you attempt to upgrade.***
    • v4.0 Patches
      - Updated 'Path of the Revenant' patch.
      (Redone Formlists to use new sorting system)
      - Updated 'Moon and Star' patch.
      (Corrected MAS MCM display toggle)
      - Updated 'Open Cities' patch.
      (Fixed main museum door from not enabling/disabling correctly during museum quests)
      - Updated 'Morrowloot Ultimate' patch.
      (Removed some relics added by MLU that are in Legacy that were missed)
      - Updated 'Holds - The City Overhaul' patch.
      (Fixed some navmesh issues)
      - Updated 'Helgen Reborn' patch.
      (Removed Unnecessary Navigation Map Info Record which was causing problems with Merges)
      - Updated 'Vigilant' patch.
      (Replaced Butcher's Knife display with Blacksmith's Hammer Display. Ada Bal replica is now craftable)
      - Updated 'Heavy Armory' patch.
      (Redone Formlists to use new sorting system)
      - Updated 'Immersive Armors' patch.
      (Redone Formlists to use new sorting system)
      - Updated 'Artifacts of Boethiah' patch.
      (New activators that actually work and support adding mod mid-game)
      - ADDED 'Sands of Time' patch to the FOMOD.
      (Legacy compatibility for the Sands of Time overhaul)
      - ADDED 'Artifacts - The Ice Blade of the Monarch' patch to the FOMOD.
      (Addresses duplicate relic and adds displays for 2 new relics)
      - ADDED 'Ruin's Edge' patch to the FOMOD.
      (Adds a display for this relic in the Daedric Hall)
      - ADDED 'The Staff Of Sheogorath' patch to the FOMOD.
      (Adds a display for this relic in the Daedric Hall)
      - ADDED 'Beyond Skyrim - Bruma' patch to the FOMOD. * Does Not Add Displays! *
      (This replaces books in Bruma with Legacy counterparts that can be placed in the museum)
      - ADDED 'Project AHO' patch to the FOMOD. * Does Not Add Displays! *
      (Patch to replace AHO books with Legacy versions that can be displayed in the museum)
      - ADDED 'Immersive Weapons' patch to the FOMOD. * Mod Has Not Been Released Yet! *
      (Redone Formlists to use new sorting system)
  • Version 3.4.7.2

    • 08/04/18
      - [BUGFIX] Fixed broken door link in Rkund.
  • Version 3.4.7

    • 17/03/18
      - [BUGFIX] Fixed quest stall during Ognar's Kegbreaker hand in, works on game in progress.
      - [BUGFIX] Pickaxe of the Impatient activator is now tied to Helgen Reborns display enable state.
      - [BUGFIX] Added an additional check to stages 10 and 15 of Shattered Legacy to set the 'Read Byron's bloody letter' objective complete if the player read it before taking it. (Will not fix for players past that stage already).
      - [BUGFIX] Corrected book bounds and a few minor typos.
      - [BUGFIX] Cleaned ITM records.
    • - [BUGFIX] Dragons should no longer fly through the museum, guildhouse or hotsprings area.
  • Version 3.4.6

    • 05/03/18
      NOTE: Do not update while 'Shattered Legacy' is running!
      - [NEW] A special anvil has been added to the Dragonsoul Forge to allow you to swap the armor from Shattered Legacy to it's other forms.
      - [BUGFIX] Updated the Tonal Staff meshes to make the inserted gem properly visible. Also added better descriptions of the perks provided (Magic Effects tab).
      - [BUGFIX] During the museum heist Avram will not turn hostile if he's hit by the player in combat.
      - [BUGFIX] Included missing models from Unique Booze Bottles.
      - [BUGFIX] Fixed texture assignment on 'Auryen's Notes on the Dragonmail Curiass' & 'Auryen's Notes on the Bloodworm Helm'
      - [BUGFIX] Fixed an odd sorting bug with Amulets of Skyrim's cabinet.
      - [OPTIMISE] Altered the Visage Armor displays to use one activator per piece instead of three.
      - [OPTIMISE] Deleted Spear of Bitter Mercy from game files as this was unused and had no mesh.
      Scripts to clean:
      DBM_ArmorDisplay
      qf_dbm_relicquest_05005919
  • Version 3.4.5

    • 04/03/18
      NOTE: Do not update while 'Shattered Legacy' is running!
      - [NEW] MCM Menu now supports Artifacts of Boethia.
      - [BUGFIX] Found an innovate solution to the jewelry cabinet issue when running patched mods that add rings/amulets.
      - [BUGFIX] Fixed repeating scene at the end of EX03.
      - [BUGFIX] Reduced intensity of light over Staff Enchanter in safehouse to avoid possible ENB conflicts.
      - [BUGFIX] Shield of Reman Cyrodiil now counts properly towards Visage set bonus.
      - [BUGFIX] Added MagicDisallowEnchanting keyword to a number of unique relics.
      - [BUGFIX] Delete Visage perks damaging enchantments.
      - [OPTIMISE] Updated book bound on several vanilla books.
      - [OPTIMISE] Added replica crafting options for Visage robes set.
      - [OPTIMISE] Removed unused spells, perks and other forms for Visage set.
      - [OPTIMISE] Conditioned a few perks to only fire with relevant item equipped.
      Scripts to clean:
      DBM_RemanBonusesScript
      qf_dbm_relicquest_05005919
      DBM__QF_DBM_VisageReload_05740A03
  • Version 3.4.4

    • 22/02/18
      - [BUGFIX] Added an activator to the Cooking Pot in Dawnstar Dark Brotherhood Sanctuary for if the player turns in Hand of Glory to Griegor there. Will have a marker on a new game only. Existing players will find it in the main communal area with no quest marker.
      - [BUGFIX] Fixed Wraithguard's model assignments AGAIN!
      - [BUGFIX] Removed hotspots bugfix that was causing infinite loading. If you encounter a fake door to Solitude, there's nothing we can do about it, go back the way you came.
      - [BUGFIX] Fixed Latoria wandering off in Excavation 03 stage 31.
      - [BUGFIX] Removed some erroneous dialogue conditions from Marassi's dialogue during the Excavation of Windcaller Pass to try and prevent the quest stalling.
      - [OPTIMISE] Increased size of a couple of triggers to make Excavation 01 flow better.
      Scripts to clean:
      DBM_PrepStationScript2
  • Version 3.4.3

    • 14/02/18
      - [NEW] Artifacts of Boethiah Support Enabled. Patch Required.
      - [USSEP] Forwarded edits to books and cell regions from USSEP
      - [BUGFIX] Corrected Explorer relics loadscreen map texture.
      - [BUGFIX] Fixed a bug where the Oblivion Artifacts mod was being ignored by the Prepstation in certain situations.
      - [BUGFIX] Navmesh in the hotsprings repaired. This was bugging out 'Room with a View' and anything involving the Guildhouse.
      - [BUGFIX] Fixed the cooking pot in the Safehouse not working with craftloot.
      - [BUGFIX] Fixed poison sorting issue with supply stash.
      - [OPTIMISE] The treasury in the Safehouse and Deepholme are have been optimised.
      Scripts to clean:
      DBM_PrepStationScript2
      DBM_QF_DBM_SMPatches_056257BF
      dbm_qf__054c74b4
      DBM_AddItemsFromArrayofLists
      dbm_supplysortscript2
      dbm_treasuryscript
      DBM_QF_DBM_SMPatches_056257BF
  • Version 3.4.2

    • 09/02/18
      v3.4.2
      - [BUGFIX] Corrected a number of small issues since previous Craftloot update.
      - [BUGFIX] Packed missing script for Dawnfang/Duskfang.
      Scripts to clean: (This is to completely rule out any further problems with craftloot or BadGremlin's support.)
      ***TO CLARIFY, BADGREMLIN SUPPORT REQUIRES LOTD 3.4.1+ AND THE REPLACER ESP.***
      DBM_QF_DBM_BGModsSMHandler_055FCAD5
      DBM_JARFormDisplayScript
      DBM_HeadTrophyDisplayScript
      DBM_FishBowlDisplayScript
      DBM_FairyCageDisplayScript
      DBM_ExcavationSuppliesScript
      DBM_CraftLootScript
      dbm__qf__052469ab
      dbm_supplysortscript2
      DBM_CraftLootBenchScript
      pdbm_dfapplyingscript
    • Reuploaded Update as mesh for cheat chest wasn't packed correctly.
  • Version 3.4.1a

    • 08/02/18 - BadGremlin Replacer ESPs - Resaved in CK64
  • Version 3.4.1

    • 06/02/18
      - [NEW] Activated support for BadGremlins Collectables. Merged or replacer ESP only at this time. Requires Textures/Meshes from original mod page in order to work. Replacer ESP in Optional Downloads.
      - [NEW] Improved DBMUtility2 (Cheat Room) to make it easier to find things.
      - [BUGFIX] Safehouse anvil will now use craftloot correctly.
      - [BUGFIX] Fixed a number of minor scripting errors.
      Scripts to clean:
      DBM_AddItemsFromArrayofLists
      DBM_QF_DBM_BGModsSMHandler_055FCAD5
      DBM_MCMCheckListScript
      DBM_AddSpellOrPerkOnEquip
      DBM_AddSpellOrPerkOnItemAdded
      dbm_ghosthelmscript
      dbm_moonandstarscript
      DBM_PrepStationScript2
  • Version 3.4

    • 05/02/18
      ***COMPLETE ONGAR'S KEGBREAKER BEFORE UPDATING IF IT IS ALREADY STARTED!***
      - [NEW] Added armory displays for a number of Misc armors (Courtesy of Hermaeus)
      - [NEW] Archaeology Stations now use craftloot.
      - [NEW] Ognar's Kegbreaker quest can now be completed by killing/pickpocketing him.
      - [SKSE64] MCM Checklist - fixed a bug with mod not installed text.
      - [BUGFIX] Kegbreaker ability optimised.
      - [BUGFIX] Soulgems now stash properly.
      - [BUGFIX] Fixed possible stack dumps while using Craftloot or the supply storage.
      - [BUGFIX] Removed Moon And Star from Auto-sorter, only replica will automatically sort into the Upper Gallery (Jewelry Cabinet unchanged).
      - [BUGFIX] Altered 'It Belongs in a Museum' so it now sends you to Elsweyr regardless of if Moonpath is already started or not.
      - [BUGFIX] Avram is now correctly flagged as a unique actor.
      - [BUGFIX] Avram will now eat and sleep at certain times of day.
      - [BUGFIX] Added a fallback to the Malrus Codex sealed door to unlock it if Stage 10 is completed when you enter the cell.
      - [BUGFIX] Added a new fix marker to the back door of the safhouse incase the player somehow ends up in the wrong worldspace when exiting the safehouse to the hotsprings.
      - [BUGFIX] Miraak Reborn Heavy version now displays in Deepholme.
      - [BUGFIX] Adjusted alignment of Armor of Tiber Septim in Deepholme.
      - [OPTIMISE] Added craftloot scripts directly to activators, so less script cleaning if the system is every altered again.
      - [OPTIMISE] Cleaned out a few static records that are not being used and were duplicates of vanilla records.
      Scripts to clean:
      DBM_QF_DBM_MoonpathsSMHandler_0568EDEA
      dbm_qf_dbm_museumindarysquest_05371c28 (Only if 'It Belongs in a Museum' is not yet started.)
      DBM_SupplyRecordScript
      DBM_SupplySortScript2
      DBM__QF__052469AB
      DBM_MCMCheckListScript
      DBM_ArcheologyStationScript
      DBM_CraftLootScript
      QF_DBM_OngarKegbreaker_0702EA2D
      PDBM_DFApplyingScript
      DBM_KegbreakerMonitorScript
      DBM_KegbreakerWatchScript
      QF_DBM_Kegbreakerhandler_07033CA2
      QF_DBM_KegbreakerSwitchHandl_07038E0A
      DBM_PrepStationScript2
      DBM_ArmoryDisplayScript
  • Version 3.3.1

    • 23/01/18
      - [NEW] Vigilant Displays are now able to be toggled by the MCM menu. (Requires Patch Collection v3.3)
      - [BUGFIX] Implimented a fix for Main Armory racks which were causing a long papyrus spam due to their enable state.
      - [BUGFIX] Fixed Freir not giving you the Skaal case key.
      - [BUGFIX] Packed missing Mannequin toggle script.
      - [BUGFIX] Locked down the topic about the haunted museum so only Auryen can say it.
      - [BUGFIX] Set two of the male mannequins to properly be initially disabled. If you encountered this bug mid-game, toggle the mannequin genders via MCM or activator in the library to reset them properly.
      - [BUGFIX] Optimised a few NIFs that were still in LE format.
      Script to clean:
      - DBM_MannequinToggleScript
      - DBM_MCMConfigQuest
    • Vigilant Patch Updated - Support for MCM enabled display management.
  • Version 3.3

    • 22/01/18
      - [NEW] The Visage Armor set is no longer enchanted but will still allow unique abilities.
      - [NEW] Auryen now comments on the Haunted Museum quest after is it completed.
      - [NEW] Auryen explains a little more about the Moon and Star Ring during Shattered Legacy.
      - [NEW] Soul Extractor and Soul Gem Font have new custom models.
      - [NEW] Added additional lock to Rkund Hall of Puzzles to make the Player go into the Sepulchur and see the scene there.
      - [BUGFIX] Soul Extractor now works correctly, SKSE functions had not been properly re-enabled.
      - [BUGFIX] Packed missing texture and mesh for Akayn's tool bag.
      - [BUGFIX] Arkayn's tool bag is now properly linked to Tools of the Trade.
      - [BUGFIX] Added Akaviri Blade textures back into the BSA.
      - [BUGFIX] Research Station can no longer target relics already on display or in Deepholme.
      - [BUGFIX] Fixed unfinished sentence in Qahnaarin armor prompt.
      - [BUGFIX] Applied one final 'brute force' fix to the Explorers getting stuck in the Hot Springs.
      - [BUGFIX] Explorer Followers are now automatically dismissed at the start of Expedition Quests and cannot be re-recruited until after.
      - [BUGFIX] Madras can no longer be a follower during the planetarium quest.
      - [OPTIMISE] Rework the KA Mannequin handler.. maybe some day it'll be used D:
      - [OPTIMISE] Added new SFX to the Azura section of Shattered Legacy.
      - [OPTMIISE] Rewrote the display swapping script for the Red Eagle blade and Goldbrand.
      - [OPTIMISE] Simplified and removed havok from some of the safehouse crafting displays to improve load times (forwarded from LE).
      - [OPTIMISE] Removed enable state for mannequins in Armory and Dragonborn Hall to prevent possible CTDs. Built new handler to swap/toggle them.
      - [OPTIMISE] Removed more leftovers from model swapping system.
      - [OPTIMISE] Removed some unused references in SolitudeWorld
      Scripts to clean:
      DBM_Eltonbrandscript
      DBM_DBHReequipScript
      DBM_SoulExtractorCONTscript
      dbm_qf_dbm_explorerguildhouse_053431c3
      dbm__qf_dbm_excavation03a_052702ee
      qf_dbm_relicquest_05005919
      pky_qf__0600aa10
      dbm_qf_dbm_excavation02_0558b96a
      dbm_qf_dbm_excavation01_054d1811
      dbm_qf_dbm_explorerguildhouse_053431c3
      DBM_MCMConfigQuest
      DBM_MCMCheckListScript
      DBM__QF__057BFED0
    • 22/01/18
      - 2K Texture Pack Update to include new texture for Arkayn's Tool Bag and missing Akaviri Sword textures
      - 512 Texture Pack Update to include new texture for Arkayn's Tool Bag and missing Akaviri Sword textures
  • Version 3.2.1

    • Corrected environment maps for High Resolution Pack which caused CTDs in Hall of Heroes and Temple of the Venerable Ones.
  • Version 3.2

    • Updated 2K Texture Pack with latest changes - 7zip archive to reduced download size.
    • Updated 512 Texture Pack with latest changes - 7zip archive to reduced download size.
    • 10/01/18
      - [SKSE64] MCM Menus fully localised. Can now be easily translated into your native language (packed with English as default).
      - [SKSE64] The Forgotten City toggle in the MCM now works properly (was toggling the Explorer's Guild Banner).
      - [SKSE64] Ravengate MCM toggle now works correctly.
      - [NEW] New Explorer Relic - Arkayn's Tool Bag. Can store relics that give buffs while protecting them from being Auto-sorter. Use it on Fate Cards decks, Ice's Stalhrim Spoon and others.
      - [NEW] Research desk in the library - Use knowledge gained from books in the world to locate a missing volume or relic from the museum!
      - [BUGFIX] Corrected a problem with SunBlessed's health regen ability.
      - [BUGFIX] Skullcrusher now actually has it's drain stamina enchant.
      - [BUGFIX] Packed missing Solitude textures (forwarded from LE)
      - [BUGFIX] Forwarded Change from USSEP: Erikur's House had its ownership incorrectly set to SolitudeEvetteSansHouseFaction. Its lock list was also incorrectly set to SolitudeEvetteSansHouseLockList.
      - [BUGFIX] Updated a condition error for Madras in the Excavation 2 Maze scene (forwared from LE)
      - [BUGFIX] Added missing prompt to Mardras' follower lines. (forwarded from LE)
      - [BUGFIX] Corrected an odd issue where the player can walk through the Windcaller Pass gates, bypassing Fanfir's rescue scene.
      - [BUGFIX] Fixed Old Man's Lucky Coin perk doing nothing.
      - [BUGFIX] Archeaology Perk Benefactor now correctly reduces merchant prices by 10% instead of increasing them.
      - [BUGFIX] Archeaology Perks for Specialisation now correctly increase critical chance by 15%
      - [BUGFIX] Corrected Daedric Crescent perk to allow the 15% armor ignore to work correctly.
      - [BUGFIX] Wanderlust ring now correctly adds +10 armor.
      - [BUGFIX] Ice's Stalhirm Spoon of Assassination now properly adds +5 enchanting.
      - [BUGFIX] Added Fafnir's voice back into the mod.
      - [BUGFIX] Dragonmail Curiass now provides a full 100% fire resist.
      - [BUGFIX] Fixed a bug with Ghost Helm Ability.
      - [BUGFIX] Added Critical chance increase to Cyrus' Saber
      - [BUGFIX] Added missing temper recipe for Grimsever
      - [BUGFIX] Added Rising Dawn's missing ability to deal more damage during the day.
      - [BUGFIX] Umbra's base damage rating is now 14 instead of 24.
      - [BUGFIX] Removed underscore from Windcaller Pass Worldspace.
      - [BUGFIX] Fixed an oversight in the Ancient Tongues weapons handler.
      - [OPTIMISE] The Sextant relic find ability will now automatically fail if you leave the cell without collecting the relic. It is also now tied to the story manager to increase reliability.
      - [OPTIMISE] Boots of Blinding Speed effect reduced to 150 from 200 to prevent issues caused by the player moving too fast.
      - [OPTIMISE] Fate cards will now tell you which cards are missing from the deck if you select them without all the cards in your inventory.
      - [OPTIMISE] Deck of Spiders ability is now chance of poison and paralyse as weapon speed buff would break under certain conditions.
      - [OPTIMISE] Explorer Relics without descriptions will show a message when you acquire them.
      - [OPTIMISE] Added description to Luca's Pickaxe (forward from LE)
      - [OPTIMISE] Moonpaths handler now will not break quest markers for Moonpaths start quest (new games only).
      - [OPTIMISE] Simplified 'It Belongs in a Museum' startup to try and prevent wrong version of the quest from firing.
      - [OPTIMISE] Updated Iceblade of the Monarch Textures to 2.2
      - [OPTIMISE] Removed vanilla blades weapon and armor textures that were packed by mistake.
      - [OPTIMISE] Trimmed out some unused script files from main package.
      - [OPTIMISE] Removed scripted effect of Necromancer's Dagger, now handled by the enchant.
      Scripts to clean:
      - DBM_Excavation01TrapScript
      - DBM_QF_DBM_MoonpathsSMHandler_0568EDEA
      - dbm_qf_dbm_museumindarysquest_05371c28 (Only if 'It Belongs in a Museum' has not yet started)
      - DBM_MCMConfigQuest
      - DBM_SextantScript
      - DBM_AlvaroScript
      - pDBM_cardscript* (all scripts with this prefix).
      - pDBM_Deck* (all scripts with this prefix)
      - DBM_DragonmailScript
      - DBM_GhostHelmScript
      - TWR_DisplayScript2
      - DBM_ReadingChairScript
      - DBM_BookListScript
      - DBM_AddAbilityOnItemAdded
      - DBM_AddPerkScript
      - DBM_AddAbilityOnItemAdded
      - DBM_SextantAliasScript
      - DBM_SextantScript
      - DBM_EquipScript
      - DBM_SOTAStaffScript
      - DBM_NecroDaggerScript
      - DBM_ExplorerRelicFinder
      - DBM_AncientTongueScript
      - dbm__qf_dbm_soatreequiphandle_0543a62e
    • 13/01/18
      Legacy of the Dragonborn Patches SE updated to v3.2
      - Added 'iNeed - Extended' patch to the FOMOD.
      (Compatibility for some ingestibles)
      - Updated 'Solitude Skyway' patch.
      (Fixed Navmesh errors)
      - Updated 'Open Cities' patch.
      (Removed duplicate door to Erikur's house)
      - Updated 'Skyrim Alchemy and Food Overhaul (SAFO)' patch.
      (Updated for version 2.2 of that mod)
      - Updated 'Path of the Revenant' patch.
      (Added the Ghost Helm to DisplayItems FormList)
      - Updated 'Unique Loot' patch.
      (Updated to new version of that mod)
      - Updated 'Royal Armory' patch.
      (Made changes to hopefully fix the CTD after season Unending)
      Script to clean:
      PI__QF_PI_WeaponSetupHandler_040DA3F6
  • Version 3.1.1

    • !!!REUPLOAD AS NEXUS SEVERS CORRUPTED V3.1!!!
      - [SKSE64] Fixed Jewelry MCM checklist.
      - [SKSE64] New Shared Museum feature (requires PapyrusUtils) - BETA!
      - [SKSE64] MCM Config Menu now has option to prevent 'Night at the Museum' from starting.
      - [SKSE64] MCM Menu has list of current shared displays and toggle for the system.
      - [SKSE64] Sharing functionality has been added to displays and the Prepstation. (supported mod displays coming soon)
      - [SKSE64] Fixed book sorting script.
      - [SKSE64] Fixed Outfit Swapping Script
      - [NEW] Full support for Fossil Mod SE
      - [NEW] Added Rakis' missing lines.
      - [NEW] Added new version of FrankFamily's Ice Blade of the Monarch to replace current version. 1k Textures packed. Higher resolutions at main mod page - https://www.nexusmods.com/skyrimspecialedition/mods/13972/?
      - [BUGFIX] Repacked BSA to include Rakis' missing lines (again!)
      - [BUGFIX] Fixed a problem where Rakis couldn't say his new line if you saved him.
      - [BUGFIX] Fixed Amulets of Skyrim sorting issue.
      - [BUGFIX] Fixed flicking lights issue with Library Walkway mesh.
      - [BUGFIX] Fixed maps in Library disappearing from certain angles.
      - [BUGFIX] Corrected Ravengate Moon Dagger display issue (activator was linked to the grave and not the display.)
      - [BUGFIX] Disabled displays for Artifacts of Skyrim content that cannot be acquired.
      - [BUGFIX] Yet another check on the 'It Belongs in a Museum' dialogue to try and prevent the quest being given without moonpaths installed.
      - [BUGFIX] Fixed issues with SecretStairs.nif and DragonTomb.nif which made it hard to go down the stairs in the Natural Science Gallery, Armory and Dragonborn Hall. (Ice)
      - [BUGFIX] Fixed some z-Fighting in the Artifacts of Skyrim display room.
      - [BUGFIX] Relinked doors in Hot Springs and Guildhouse to navmesh.
      - [OPTIMISE] Optimised Navmesh in Natural Science Gallery, including fossil room.
      Scripts to clean:
      - DBM_MCMConfigQuest
      - DBM_MCMCheckListScript
      - DBM_SKSESupportReloadAlias
      - DBM_PrepStationScript2
      - DBM__QF_DBM_CrateMoverHandler_052E564D
      - DBMV_DataManger
      - DBM_Utils
      - DBM_PersistenceControlScript
      - DBM_ArmorDisplay
      - DBMWeaponDisplay
      - DBM_MiscDisplay
      - DBM_AdventureDisplayScript
      - DBM_AetheriumDisplayScript
      - DBM_ArmoryDisplayScript
      - DBM_ASBthurmacDisplay
      - DBM_ASFormDisplayScript
      - DBM_BookDisplayScpt
      - DBM_BookDisplayScript2
      - DBM_CloakDisplayScript
      - DBM_FalskaarDisplayScript
      - DBM_ForgottenCityDisplayScript
      - DBM_ForgottenCityQuestDisplay
      - DBM_FossilDisplayScript
      - DBM_JewelryCabinetScript
      - DBM_JewelryDisplayScript
      - DBM_MajorSkillDisplayScript
      - DBM_SetDisplayScript
      - DBM_SoulGemDisplay
      - DBM_SkillDisplayScript
      - DBM_TonalMuseumDisplay
      - DBM_questexhibit
      - DBM_Questexhibit2
      - dbm__qf__07029295
      - DBM_ExcavateScript
      - DBM_BookSortScript
      - DBM_OutfitSaveScript
      - DBM_OutfitSwitchScript
  • Version 3.1

  • Version 3.0.1

    • 09/12/17
      - Fixed issue with Auryen continuously force-greeting player about It Belongs in a Museum.
  • Version 3.0

    • ??/12/17
      ***It is recommended that you take all items out of the Jewelry cabinet before updating.***
      - [SKSE64] SKSE is now utilised as a supported mod and SKSE-dependant features will automatically toggle on or off based on if SKSE is working or not.
      - [SKSE64] MCM Checklist updated for SSE with new layout
      - [SKSE64] MCM Configuration updated for SSE with new layout.
      - [SKSE64] Prepstation will ignore favorited items with SKSE loaded.
      - [SKSE64] Weapon and Armor displays will ignore favorited items with SKSE loaded.
      - [SKSE64] Dwemer Compass can now report location names with SKSE loaded.
      - [SKSE64] Kargas Forge will now switch between SKSE and non-SKSE feature based on SKSE load status.
      - [SKSE64] Store outfit activator in safehouse will now allow you to record your current armor into the cloest system.
      - [SKSE64] Closet system will now work as it did in LE version, if SKSE is loaded.
      - [SKSE64] Reading chairs in Library can now open inventory (unless using xbox controller) with SKSE loaded.
      - [SKSE64] Book sorting works for Alphabetical sorting with SKSE loaded.
      - [BUGFIX] Edited the Archeology reset system so it no longer allows you to take perks without their prereqs after a reset.
      - [BUGFIX] Set Excavation 03 Marassi as Initially Disabled to avoid earlier quests pointing to him.
      - [BUGFIX] Set enable parent on Riften TWR display so it only appears when mod is installed.
      - [BUGFIX] Removed Siligonder armor for Dragonborn Hall sorting list (now part of Moonpaths Supported Mod handler).
      - [BUGFIX] Added a weapon description to the Staff of Indarys to prevent the enchantment text bug.
      - [BUGFIX] Added missing magicka resist buffs to Chrysamere.
      - [BUGFIX] Correctly replaced the Disenchantment Font with a dummy.
      - [BUGFIX] Corrected a bug with duplicated 1H Sword container in the Safehouse.
      - [BUGFIX] Added a Global to the 'It Belongs in a Museum' startup to try and stop the wrong quest parts from being activated.
      - [BUGFIX] Added pause to Rakis' airship scene if a combat happens as the scene is playing out.
      - [BUGFIX] Added a new path to 'It Belongs in a Museum' which acknowledges that Rakis was saved by the player.
      - [BUGFIX] Fixed mis-directed reference to Fang of Haynekhtnamet in Morrowloot SM Handler.
      - [BUGFIX] Fixed the mesh for DBM_Spatiorails2 so it no longer disappears when looking upwards.
      - [BUGFIX] Removed edits to the Gold and Ruby Circlet [000166fd] and Copper and Onyx Circlet [000166ff] which were causing problems with circlet models.
      - [BUGFIX] Spiced Wine keg in kitchen now gives correct drink instead of Ale.
      - [BUGFIX] Updated Spell Tome Meshes from Load Screen to forward changes from Book Covers Skyrim.
      - [BUGFIX] Altered description of the Circlet of Omnipotence to match the actual ability.
      - [BUGFIX] Fixed broken enable link on Hall of Lost Empires Centurion Display.
      - [OPTIMISE] Rakis will now start his journey back to Eslweyr if you save him from the Thalmor.
      - [OPTIMISE] Deleted assets related to the old model swapping system from LE
      - [OPTIMISE] Added new scripts for debug containers to ensure they refill with all the supported mod items each time you enter the cheat room.
      - [OPTIMISE] Removed redudant scripts from MCM handlers.
      - [OPTIMISE] Renamed Kegbreaker's FX to make it more immersive.
      - [OPTIMISE] Auto-sorter will now also see items in sublists.
      - [OPTIMISE] Added original 'Map of Dragon Burials' to auto-sorter in place of the replica.
      - [OPTIMISE] Improved jewlery sorting and reduced number of statics in Library as a result.
      Scripts to clean:
      dbm_perkresetscript
      dbm_qf_dbm_mcmmenu_0513873c
      dbm__qf__052bcd1f
      DBM_PrepStationScript2
      dbm_jewelrydisplayscript
      DBM_QF_DBM_AetheriumFormHandl_07125D65
      DBM_QF_DBM_MoonpathsSMHandler_0568EDEA
      dbm_qf__05415130 ;HR
      dbm_qf__05475eaf ;TGCON
      dbm_qf__058c4e8f ;Lull
      dbm_qf__054fa909 ;Falskaar
      dbm__qf__05392e1f ;TFC
      dbm_qf__054c74b4 ;Wyrmstooth
      DBM__QF__056C1A7C ;TWR
      DBM_QF_DBM_ArtifactsofSkyrimS_0565838D
      DBM_QF_DBM_RavenGateSMHandler_0506EBB9
      dbm__qf_dbm_mwlhandler_05085399
      DBM_KegScript
      DBM_PF__055AA4D8
      dbm_qf_dbm_airshipquest_0537bf20
      DBM_ExplorationEnableScript
      DBM_ArmorDisplay
      DBMWeaponDisplay
      DBM_TonalMuseumDisplay
      DBM_CompassScript
      DBM_TransmuteScript
      DBM_TransmuteScript2
      _DC_ClosetDressScript
      _DC_ClosetSortScript
      _LC_outfit
      _LC_outfitS
      DBM_ReadingChairScript
      DBM_BookSortScript
  • Version 2.84

    • 24/11/17
      - Corrected Typos in Hand of Glory quest
      - Fixed inventory art for 36 Lessons of Vivec Volumes.
      - Rebuilt the secret stairs mesh to have proper collision and footsteps sounds (Ice)
      - Corrected an issue during Trial of Trinimac where Latoria can say one of Kyre's lines.
    • 28/11/17
      [Solitude Skyway Patch]
      - Updated navmesh.
  • Version 2.83

    • 17/11/17
      - Enabled support for Thane Weapons Reborn SE 3.0.1
      - Fixed some bugs with the Hand of Glory quest that halted progression.
      - Added missing craftloot scripts to the Distillery in the Wine Cellar and Oven in the Safehouse.
      - Altered the font size in the Curators Guide to fix the display issue.
      - Fixed roombound issues in Alftand and Irkngthand.
      - Removed some erroneous vanilla scripts from the archive.
      - Corrected spelling of Aetherial in Hall of Lost Empires.
      - Corrected typo on dragon display plaque in Gallery of Natural Science.
      - Fixed Vampire quest plaque in Hall of Heroes.
      Scripts to clean:
      - DBM_SetQuestObjectiveAlias
      - dbm_qf_dbm_handofgloryquest_0542e8d4
      - DBM_HOGCRaftScript
      - DBM_GriegorDeathScript
      - DBM__QF__056C1A7C
      - DBM_TWRDisplayScript
    • 24/11/17 - PATCHES
      [Open Cities Skyrim]
      - Reworked all doors and navmesh connections
      - Added map marker to OCS Museum Exterior
      - Altered AI Packages of NPCs to reflect new locations
      - Enable linked the Windhelm Plaque used in Shattered Legacy with the OCS counterpart
      - Changed alias for statue in Night at the Museum to be the OCS version
      - Modified Dev Aveza flight system to use OCS versions of the airships.
  • Version 2.82

    • 13/11/17
      - Re-linked a part of the Dawnstar airship ladder to the ship.
      - Re-added missing mesh folders from v2.81.
      - Fixed an minor issue where Library shelving would disappear just before it left the player's field of view at certain angles.
      - Attempted to fix Hand of Glory loadscreen issue by updating mesh.
      - Fixed a minor alias issue on the Guidebook handler quest.
  • Version 2.81

    • 10/11/17
      - Added Ravengate display to the Supported Mod reloader, can now be installed mid-game.
      - Navmesh added to Aetherium display room.
      - Fixed a problem with Aetherium Displays sorting incorrectly.
      Scripts to clean:
      - DBM_SMReloadAlias
      - DBM_QF_DBM_AetheriumFormHandl_07125D65
  • Version 2.8

    • 08/11/17 - 1000 ENDORSEMENTS UPDATE!
      V2.8
      - NEW SUPPORTED MOD - Ravengate! Displays in the Hall of Secrets.
      - Added replica recipe for Aylied Waystone.
      - Added some display plaques to the major quest displays in the Hall of Heroes.
      - Optimised armory sorting operation to be approx 10% faster. Cabinet is now inaccessible while the displays sort.
      - Optimised Jewellery sorting section of Prep Station script.
      - Updated jewellery sorter to look for Replica Ayleid Waystone before the original.
      - Improved the delivery of the safehouse key (normal start) by using a Change Location event instead of registering for an update.
      - Optimised the delivery of the airship if Moonpaths is installed.
      - Extended Live Another Life start timer to 3 game days, but added a sense check that no other museum quests have been started - it also writes the outcome to the log depending on what happens when it is triggered.
      - Added missing ability to default Tonal Staff.
      - Corrected a condition issue with a line of dialogue during Shattered Legacy.
      - Corrected some papyrus log errors.
      - Fixed Wraithguard issue again! (For good this time)
      - Corrected typo on Aetherial Crown display.
      - Fixed a mismatch in the Aetherial Bolt Launcher displays.
      - Added additional condition to Planetarium crafting recipes to stop them showing up at Field Stations.
      - Removed the video file from the BSA as it cannot be played while compressed.
      Scripts to clean:
      - dbm_akatoshscenetriggerscript
      - dbm_questexhibit
      - DBM_PrepStationScript2
      - dbm__qf__060d19f9 (If you do not have the safehouse key yet, do STOPQUEST DBM_SafehousekeyDelivery and RESETQUEST DBM_SafehousekeyDelivery).
      - dbm_qf_dbm_airshipquest_0537bf20
      - DBM_LALStartScript
      - DBM_ArmoryDisplayScript
      - DBM_TonalStaffEquipScript
      - DBM_MajorSkillDisplayScript
      - DBM_QF_DBM_AetheriumFormHandl_07125D65
      - DBM_PrepStationScript2
  • Version 2.7

    • 30/10/17
      - Fixed missing mesh for Amulet of Kings 1st Edition.
      - Fixed an issue with the glass panels in the library disappearing when viewed at certain angles.
      - Cleaned up the ITMs and UDRs caused by fixing the navmesh in 2.6
      - Updated Navmesh in the Airship cabin.
      - Fixed an issue with Safehouse bedroom flooring going dark at certain viewing angles.
      - Fixed an issue with Wraithguard mesh being invisible. (Thanks blueraga!)
      - Fixed issue where followers would get stuck in the Museum Storeroom due to exit not being linked to navmesh.
      - Re-built the Museum Exterior Navmesh and preferred pathing again by hand.
      - Added an extra AI package to the Herald of Akatosh to prevent him wandering off while the player takes fire damage in Shattered Legacy.
      - Fixed Wheels of Lull display appearing at the end of 'Sky Spy' when it should appear at the start.
      - Removed redundant direct activation of Armory displays and replaced the plaque function with an information message about the armor/weapons.
      Scripts to clean:
      - DBM_LullQuestScript
      - DBM_ArmoryRackScript2
      - DBM_ArmoryRackScript2b
    • Updated 2k texture pack to fix Ayleid Pocket Realm CTD
    • Updated 512 texture pack to fix Ayleid Pocket Realm CTD
    • 31/10/17
      Legacy of the Dragonborn Patches SE updated.
      - Updated 'Open Cities' patch.
      - Updated 'Solitude Skyway' patch.
  • Version 2.6

    • 23/10/17
      - Altered Cloaks of Skyrim auto-sort function to ignore cloaks that are equipped, on the exclusion list or already in the safehouse storage.
      - Prevented Dragonstone replica from showing up at the forge too early.
      - Fixed a problem with Ancient Falmer Arrows being invisible when drawn from the quiver.
      - Reverted changes to the cubemaps in the Ayleid Pocket Realm as this was causing a crash.
      - Fixed a bug where using the exit portals from the Ayleid Pocket Realm doesn't reset the Waystone and removing it outside the Pocket Realm would still teleport the player back to where they first put it on.
      - Added navmesh to Culture and Art Gallery (no idea how this has never come up before).
      - Fixed Deepholme Daedric Displays - removed SKSE dependancy
      - Fixed Deepholme Dragon Priest Displays not being compatible with certain version of Miraak's mask.
      - Re-added Activator for the Mace of Aevar Stone-Singer that was accidently deleted.
      - Fixed a hole in the navmesh outside the museum that prevented followers from being able to reach the museum or the secret entrance.
      - Updated Bards College display handler to point to correct display count global.
      - Added Bards College display toggle to debug room.
      - Optimised the Skill display scripts in the Hall of Heroes.
      - Updated a few scripts using an outdated display count Global.
      - Loading The Gray Cowl as a supported mod will now disable that mod's instance of Umbra.
      Scripts to clean:
      DBM_PrepStationScript2
      DBM_PortalScript
      dbm_dhdaedricdisplays
      DBM_DHArmorDisplayScript
      DBM_BardQuests
      DBM_SmithingDisplayScript
      DBM_AlchemyDisplayScript
      DBM_ENCHDisplayScript
      DBM_WarriorSkillScript
      DBM_WizardSkillScript
      DBM_SkillSetStealthScript
      DBM_CivilWarQuest
      dbm_qf__05475eaf
  • Version 2.5

    • 16/10/17
      - Added collison planes to the displays in the Culture and Art Gallery to stop naughty relic hunters from falling into the void.
      - Renamed non Museum Cells to have DBM Prefix and removed underscores.
      - Removed extra navmesh in the Solitude worldspace to prevent Madras getting lost in the LOD and players intermittently being teleported to the wrong instance of the hot springs. (Thanks to Ice for the fix!)
      - Changed Deepholme quest markers to not point to a disabled version of Auryen.
      - Fixed Deepholme stalling at the 7 day wait due to an update mismatch in the script.
      - Deepholme's lava will now actually damage the player. Replaced custom trap with same trigger from Aetherium Forge lava. (Script for custom trap requires SKSE)
      - Removed enable parent from Deepholme collision planes so they will persist even after the prison is refit.
      - Reworked script for Rkund magma silo to allow lava damage without using SKSE.
      - Fixed an issue with ClothesCirclet03 that made it invisible on non-beast races.
      - Resaved cubemaps so shiny things should actually look shiny now :D
      - Fixed a mesh issue causing Dragonbane to stay in the scabbard when being drawn.
      - Fixed collision, inventory rotation and coif texture on Helm of Winterhold.
      - Fixed an issue where Malrus' Codex SUT Chest Finding ability wouldn't work in interiors and stopped it from being availible if you haven't found the chest yet.
      - Fixed a bug with Malrus' Codex Aetherium Loot Lists where you would not be able to find Ingots during the 24hr period.
      Scripts to clean:
      DBM_QF_DBM_DHQuest_060247EA (not offsets)
      DBM_LavaScript
    • Reuploaded the texture packs to include revised cubemap textures.
  • Version 2.4

    • 11/10/17
      - Fixed missing craftloot script on Replica Bench in Safehouse
      - Corrected an error with a line of Auryen's dialogue.
      - Reworked Merrian's Spyglass to no longer be SKSE dependant.
      - Added condition to 'An Interesting Prospect' dialogue to stop it from firing during 'Dragonborn Gallery'.
      - Corrected an order error in the Hall of Lost Empires auto-sorter that caused the Snow Elf weapons and Planetary cubes to sort incorrectly.
      - Moon and Star Ring auto-sorter list updated.
      - Fixed Moon and Star Ring script not killing the player properly.
      - Cleaned unused properties from Herald of Akatosh trigger script.
      - Stopped auto-sorter from taking Blue and Green keys during Much Ado About Snow Elves.
      - Fixed Open Cities patch stalling Shattered Legacy at stage 88 due to missing script.
      - Renamed 'Winterstorm' activator to Winter Storm for consistency.
      - Glacial Spire (Snow Elf Greatsword) now auto sorts instead of its unenchanted counterpart.
      Scripts to clean: [[[PLEASE USE THE FALLOUT 4 VERSION OF FALLRIM TOOLS AS THIS SUPPORTS THE NEWEST SAVE FORMAT!]]]
      KWTeleScopeEffectScriptBasic
      dbm__qf_dbm_spyglasshandler_053ac3d6
      DBM_MerrianSpyglassScript
      DBM_MoonAndStarScript
      DBM_AkatoshSceneTriggerScript
  • Version 2.3

    • 01/10/17
      - Updated sort chest to check craftloot lists before keywords.
      - Fixed missing property on sort chest script for Material storage.
      - Updated Hunterborn handler to compensate for incorrect keywords on some raw meat items.
      - Fixed an issue if Moonpaths is loaded after Legacy's Staff of Indarys quest is completed it's questline never starts.
      - Fixed the female texture issue for Glided Wristgards (Replica) as per USSEP.
      - Cleaned up sorter system to remove redudant code.
      - Optimised SM Handlers which were using outdated sort code.
      - Re-ordered the sorting functions to be a little more immersive.
      Scripts to clean:
      DBM_PrepStationScript2
      dbm_stuffsortscript
      dbm_booklistscript
      DBM_QF_DBM_MoonpathsSMHandler_0568EDEA
      dbm_qf_dbm_aetheriumformhandl_07125d65
      DBM__QF__056C1A7C
      dbm_qf__05433b72
      dbm_qf__058c4e8f
      dbm_qf__05147d83
  • Version 2.2a

    • 28/09/17
      ***IMPORTANT*** - Version 2.2 was packed with an old version of the ESP. Please re-clean the scripts if you have played with 2.2 before continuing with 2.2a
      - Changed Museum Heist and Haunted Museum to not start while the player is inside the Gallery.
      - Fixed Supported Mod displays not enabling mid-game.
      - Fixed issue with tempered items being reverted in the closet system.
      - Fixed an issue with Yekrem display plaque in Hall of Natural Science.
      - Updated Natural Science Plaques to say 'Read Plaque' instead of 'Activate'.
      - Added Ghost Helm to Auto-Sorter Lists.
      - Fixed some missing properties on Gregor's Death Script.
      - Greigor now flees the Falkreath Sanctuary during the attack and will turn up at the Dawnstar one.
      - Reworked the Fists of Randagulf Dialogue with Falk to allow proper Persuade and Bribe option.
      - Added objective marker to Falk during Fists of Randagulf.
      - Filled a couple of missing properties that were stalling quests.
      - Fixed some typos in the Fists of Randagulf quest
      - Added Thane Banner Toggles to debug room.
      - Added a workaround to Shattered Legacy if you have already defeated Miraak when being sent to retrieve his Soul Gem.
      - Changed hand-in conditions for the Brass Token hand-in on DBM_MuseumJoinQST to allow it if the player has more than one of the tokens.
      - Added check to Craftloot that won't auto-activate the relevent crafting station if Ordinator's Advanced Workshop, Advanced Lab or Gem Dust perks are in use.
      - Move the Museum Fast Travel marker to try and stop followers falling through the floor.
      Scripts to clean:
      DBM_FormListContainerScript
      _DC_ClosetDressScript
      DBM__TIF__0514D5B2
      dbm__tif__0514d5b0
      DBM_RandagulfACQUIREScript
      DBM_MiraakMaskWatchScript
      qf_dbm_relicquest_05005919
      dbm_craftlootscript
  • Version 2.1

    • 21/09/17
      - Updated objective markers for 'Eternal Ice' to only point to the enabled instance of Auryen.
      - Updated a handful of Book Bounds
      - Optmised An Interesting Propect (DBM_MuseumJoinQST) and Dragonborn Gallery (DBM_RelicHunterQST) to hopefully put an end to the early game stalls.
      - Relics from these quests are now quest items (cleared when handed in)
      - Removed Reserved Alias flag from DBM_MuseumJoinQST relics.
      - Changed Denstagmer's Ring stages to require the actual ring being acquired instead of activating the strongbox.
      - Removed Moonpaths to Elsweyr Music from BSA file.
      Scripts to clean:
      DBM_MiscDisplay
      dbm__qf_dbm_museumjoinqst_05453ba8 (Only if not yet started Legacy questline)
      dbm_qf_dbm_relichunterqst_063f14fc (Only if not yet started Legacy questline)
      dbm_qf_dbm_hrormirstaffquest_054f0624 (Only if you are yet to start Eternal Ice)
      DBM_SetStageOnActivateONCEAlias
  • Version 2.0

    • 15/09/17
      - Added missing lines for Auryen.
      - Added debug room for troubleshooting
      - MAASE starting note is now a quest item and can only be dropped after speaking to Calcelmo to begin the quest.
      Scripts to clean:
      DBM_KeyDisplayScript
      DBM_ExplorationEnableScript
      dbm__qf__0522706e
      dbm_keydisplayscript
      PKY_QF_DBM_MuchAdoAboutSnowEl_08005906 (only if not yet started Much Ado)
  • Version 1.9BETA

    • - Fixed papyrus log issue with Radiant Relic Script
      - Optimised Quest Display scripts
      - Changed Thieves Guild Display to enable after TG09 (returning the Skeleton Key) rather than after becoming the Head of the Thieves Guild.
      - Linked Haunted/Heist version of displays to main gallery display to reduce script load.
      - Added a handler to Craftloot that doesn't auto-activate the mod if Ordinator's Advanced Workshop perk is active.
      - Modified the way Craftloot works to support delayed bench activation.
      - Corrected incorrect log message for craftloot toggle.
      - Fixed Rakis greeting for Moonpaths ending of the airship delivery quest.
      - Added missing glass cubemap that was causing issue with some bottles.
      - Fixed Jerrin's AI package so he no longer stands in Solitude like a lemon.
      - Updated Supported Mod display scripts to ignore equipped items (to be consistent with other displays).
      - Restored plugin description (was replaced by Bash tags)
      - Madras is now Cautious rather than Cowardly.
      - Updated Horker Display Script.
      Scripts to clean:
      DBM_RadiantRelicFilter
      DBM_QuestExhibit
      DBM_QuestExhibit2
      DBM_QF_DBM_SMPatches_056257BF
      DBM_CraftLootScript
      DBM_CraftlootToggleScript
      DBM_MoonpathsDisplayScript
      DBM_KADisplayScript
      DBM_TGCONDisplayScript
      DBM_LullDisplayScript
      DBM_WyrmstoothDisplayScript
      DBM_HelgenDisplayScript
      DBM_FalskaarDisplayScript
      DBM_ForgottenCityDisplayScript
      DBM_ASFormDisplayScript
      DBM_SUTFormDisplayScript
      DBM_AetheriumDisplayScript
      DBM_PlayerREFSellwatch
      DBM_HorkerDisplayScript
      DBM_HorkerDisplayScript2
  • Version 1.8BETA

    • - Fixed some book texture issues.
      - More book fixes (Damn you BCS!)
      - Corrected some script errors in v1.7
      - Overhauled Varicio's trading system to not allow him to 'give away cards' anymore.
      - Changed conditions so Haunted Museum can start after Heist quest.
      - Optimised lighting in Dragonborn Hall (reduced 6 lights to 1)
      <<<Utility Room>>>
      Scripts to Clean:
      - dbm_card_tif__065b39b4
      - dbm_card_tif__065b39b6
      - dbm_card_tif__065b39b8
      - dbm_card_tif__065b39ba
      - dbm_card_tif__065b39bc
      - dbm_card_tif__065b39be
      - dbm_card_tif__065b39c0
      - dbm_card_tif__065b39c2
      - dbm_card_tif__065b39c4
      - dbm_card_tif__065b39c6
      - dbm_card_tif__065b8ad3
      - dbm_card_tif__065b8ad7
      - dbm_card_tif__065b8ad9
      - dbm_card_tif__065b8adb
      - dbm_card_tif__065b8add
      - dbm_card_tif__065b8adf
      - dbm_card_tif__065b8ae1
      - dbm_card_tif__065b8ae3
      - dbm_card_tif__065b8ae5
      - dbm_card_tif__065b8ae7
      - dbm_card_tif__065b8ae9
      - dbm_card_tif__065b8aeb
      - dbm_card_tif__065b8aed
      - dbm_dhfontgatescript
      - DBM_QF_DBM_VaricioQuest_05166591
      - dbm_tif_variciotraderesetscript
      - dbm__tif__tradeend
      - varicioarmsdeckscript
      - variciobuildersdeckscript
      - variciodemonsdeckscript
      - variciodraconiansdeckscript
      - variciofortunedeckscript
      - variciomysticsdeckscript
      - varicioshadowsdeckscript
      - variciospidersdeckscript
      - variciotravelersdeckscript
      - variciowallsdeckscript
  • Version 1.7BETA

    • - Fixed Cloaks of Skyrim and treasury updates from previous version.
      - Re-applied fixes from 1.6 that seem to have been lost in latest ESP.
      - Re-packed textures BSA for the BCS changes (should fix missing textures)
      - Moved exit marker for Guild House forward slightly.
      - Deleted some redudant collison planes in Solitude worldspace that may contribute to the above.
      - Adjusted the weapon rack activators in the Armory to fix the bug where items can't be taken from the display.
      - Fixed Printing Press.
      - Reworked Closet System to not use SKSE (can not automatically store worn outfit)
      - Added a toggle for the Closet System power to Safehouse bedroom.
      - Added a toggle for the Stash Spell to the Safehouse crafting room.
      - Added a check to Frea's dialogue to prevent multiple keys being given. Also allowed marker to move to Vahlok's mask once you have the key.
      Scripts to Clean:
      - dbm_cloakdisplayscript
      - dbm_qf_dbm_relichunterqst_063f14fc
      - dbm_containerblockscript
      - dbm_printingpressscript
      - _DC_ClosetDressScript
      - DBM_FormListContainerScript
      - qf_dbm_relicquest_05005919
  • Version 1.6BETA

    • - Added teleport link to Fake hotsprings door to attempt to fix the issue of a broken door appearing in tamriel worldspace.
      - Cloak of Skyrim support enabled. Will auto setup first time you enter the safehouse (not on game load). Cloak also auto-sort now.
      - Updated Treasury script to work more efficiently.
      - Forwarded a failsafe to the initial LAL quest from Classic Skyrim to not stall if you kill the Dragur boss in Bleak Falls Barrow before reading Auryens Initial Notes.
      - Added a check to Urag's dialogue in MAASE so he can't be spoken to early.
      Scripts to Clean:
      - dbm_cloakdisplayscript
      - dbm_cloaksupportscript
      - dbm_qf_dbm_relichunterqst_063f14fc
      - DBM_QF_DBM_SMPatches_056257BF
      - dbm_treasuryscript
  • Version 1.5BETA

    • - Fixed safehouse floor gap.
      - Removed missed references to ICW/Mad Masker support.
      - Forwarded update from Book Covers Skyrim v4.1 (credit to DanielCoffey)
      - Forwarded update from Book Cover Skyrim Lost Library (credit to DanielCoffey)
      - Attempted to fix the issue both notes, any still having the issue should be reported.
  • Version 1.4BETA

    • - Updated SUT Handler to disable duplicates if Legacy is loaded into a save where SUT is already setup.
      - Updated Malrus' Codex.
      - TWR Supported dropped until SKSE64
      - Elemental Dragons SSE support added
      - Stripped Mad Masker assets and support from file.
      - Stripped ICW assets and support from file.
      - Fixed bug with Morrowloot's Wraithguard mesh (SirJesto).
      - Updated Solitude Overhaul handlers to re-check on load.
      - Added support for Aritfacts of Skyrim.
      Scripts to Clean:
      - QF_DBM_SellChestHandler_06324FEC
      - dbm_qf__0512e34c
      - DBM_SupportReloadScript,
      - DBM_QF_DBM_SupportModReload_05433B99
      - dbm__qf__057281a3
      - DBM__QF__056C1A7C
      - DBM__QF__0600AA0C
      - dbm__qf__07029295
      - dbm__qf_dbm_completesolitudeh_050bdcf2
      - DBM__QF_DBM_MalrusCodexHandle_0600AA0E
      - DBM__QF_DBM_MalrusCodexQST_0600FB64
      - dbm__qf_dbm_museumjoinqst_05453ba8
      - dbm__qf_dbm_solituderebornhan_050b38f6
      - DBM_MalrusCodexScript
      - DBM_MalrusMenuEFFScript
      - DBM_PrepStationScript2
      - dbm_qf__054bd1e2
      - DBM_QF_DBM_SMPatches_
  • Version 1.4.1BETA

    • Reuploaded archive as previous version was corrupted.
  • Version 1.3BETA

    • - Added new handler to check for patched mods (DBM_QF_DBM_SMPatches_056257BF)
      - Updated Undeath Quest script
      - Fixed Tomb of the Dragonborn mesh.
      - Fixed Airship Loadscreen NIF.
      - Fixed Normal map on Dev Aveza.
      - Small refinement to ICW Display Handler.
      - Added missing mesh for Carved Gaunlets display.
      - Rebuilt leveling system for Weapons of Ancient Tongues - all weapons now start at level 20 and will upgrade themselves at Level 40,60 and 80.
      - Fixed Sell Cart not actually selling your items.
      - More mesh fixes by SirJesto
      Scripts to Clean:
      -DBM_UndeathQuestScript
      -dbm__qf__057281a3
      -dbm_soatreloadscript
      -DBM_ApplyInvFilterOnLoad
      -dbm__qf_dbm_soatreequiphandle_0543a62e
      -DBM_AncientTongueScript
  • Version 1.2BETA

    • - Cleaned ITMs and undeleted navmesh at Guildhouse.
      - Cubemaps and additional meshes optimised by SirJesto
      - Build provisional SM Handler for BadGremlins Collection.
      - Fixed an issue with the Moonpaths Handler that teleported Rakis to the airship and not the communal area.
      - Added a Sandbox package to Rakis when he is in Topal Base.
      - Rakis should now properly give you the Staff of Indarys with Moonpaths installed.
      - Ramdomised Thalmor assassin's dialogue.
      - Added coffin in Solitude Hall of the Dead for Rakis.
      - Fixed a problem with Auryen not giving 'It Belongs in a Museum' if Moonpaths isn't installed.
      - Hunterborn and several other support handlers enabled.
      - Fixed Alftand and Haunted Museum Crashes! (Thanks JCBQ + Aronax!) - MAASE Keys and AARS Books causing the issue.
      - Destory/Disband thieves guild support removed - author will not port to SSE.
      Scripts to Clean:
      - dbm__qf__057281a3
      - dbm__qf_dbm_completesolitudeh_050bdcf2
      - dbm__qf_dbm_solituderebornhan_050b38f6
      - dbm_fairycagedisplayscript
      - dbm_fishbowldisplayscript
      - dbm_headtrophydisplayscript
      - dbm_jarformdisplayscript
      - DBM_PrepStationScript2
      - dbm_qf__054bd1e2
      - dbm_qf__054c74b4
      - dbm_qf__05147d83
      - dbm_qf__05433b72
      - dbm_qf__051521a2
      - DBM_QF_DBM_MoonpathsSMHandler_0568EDEA
      - dbm_qf_dbm_museumindarysquest_05371c28
      - DBM_TIF__056A8361
      - DBM_TIF__056B25CA
      - dbm_wyrmstoothdispscript
      - dbm_wyrmstoothdispscript2
  • Version 1.1BETA

    • - Turned Supported mod handlers back on for Wheels of Lull, Falskaar, Helgen Reborn, The Gray Cowl of Noctural, Aetherial Weapons and Armor, The Forgotten City & Skyrim Unique Treasures
      - Added SUT Items to Finders Keepers
      - Added missing LOD meshes (carry over from LOTD Classic v19.1)
      - Added missing voice files for Rakis and Thalmor Assassin (from the talented voice of 'Complete the Circut')
      - ELFX Support Enabled
      - Removed SKSE from DB Hall Mannequin re-equip script. (Caused intermittent CTDs)
      - Morrowloot and MorrowLoot Ultimate Support Enabled.
      - Removed underscore from EditorIDs of Legacy cells to prevent saving bug.
      - Placed Alvaros tools in the world for when Moonpaths is not installed. Also added function to moonpaths handler to move the Tools to Elsweyr.
      - A number of mesh errors have been corrected by SirJesto.
      Scripts to clean:
      dbm__qf__05392e1f
      dbm__qf_dbm_mwlhandler_05085399
      dbm_dbhreequipscript
      dbm_forgottencityquestdisplay
      dbm_graycowlquestdisplayscript
      dbm_helgenquestdispscript
      dbm_lullquestscript
      dbm_prepstationscript
      DBM_PrepStationScript2
      dbm_qf__054a3b25
      dbm_qf__054fa909
      dbm_qf__058c4e8f
      dbm_qf__0512e34c
      dbm_qf__05475eaf
      dbm_qf__05415130dbm_qf_dbm_aetheriumformhandl_07125d65
      DBM_QF_DBM_MoonpathsSMHandler_0568EDEA
      dbm_radiantaddons
      dbm_radiantfunctions
      falskaarquestdispscript
  • Version 1.0BETA

    • - Restarted conversion for V19
      - Run assets through SSE NIF Optimiser and removed records
      - Deleted Moonpaths assets and forms
      - Shut down all supported mod handlers on load.
      - Converted Curator's Guide to work without SKSE (no loss)
      - Coverted Weapon/Armor/Book/Misc/Painting display script to work without SKSE (lose favorite checks and persistent museum)
      - Craftloot store supplies - OK
      - Converted Craftloot to non-SKSE
      - Installed Debug logger (should force-enable trace)
      - Shut down supported mod handlers completely.
      - Shut down supported mods from Shrine and Stone Handler.
      - Added error to persistent museum activator.
      - Auto-sorter and Jewlery displays updated to Non-SKSE
      - Library chair reading script updated
      - Booksorter created for non-SKSE (untested)
      - Forwarded WorldSpace/Waterflow edits
      - Forwarded Jewlery fixes from v19.0.5
      - Added Colovanian Brady display.
      - Library booksorter now works without SKSE - bookcases are now 'learning' cases.
      - Added filter to the Utility Cell bookcase to stop it starting ALL the quests.
      - MCM Menu quests stopped.
      - Sell Cart converted (does not give extra gold for enchanted items)
      - Sort Chest works OK
      - Craftloot Toggle scripts optimised.
      - Soul Extractor replaced with a dummy... not possible without SKSE
      - Food displays and misc clutter displays in kitchen working.
      - CCOR/Cloaks of Skyrim handler now SSE compatible.
      - Treasury is now SSE compatible.
      - Fixed a number of activators in Gallery of Natural Science.
      - Armory Cabinet now works without SKSE
      - Printing Press should now work without SKSE
      - DBM_MuseumQuest fully compatible.
      - DBM_MuseumJoinQST - updated SellWatch handler now compatible.
      - DBM_RelicHunterQST - compatible (subject to checking AS:LAL)
      - DBM_MuseumCollect compatible
      - Auryen's Journal quest compatible
      - Cleaned up a bunch of papyrus errors.
      - Airship system updated.
      - Forwarded v19.0.7 changes
      - Fixed broken textures and meshes - Forzane/SirJesto/RonnieMagnum
      - Explorer Relics, Room with a View and Digging Up Explorers compatible.
      - Fowarded USLEEP + 19.0.8
      - Built an alternate path to get the Staff of Indarys, Plaguesword and Airship.
      - Added SM Handler for Moonpaths.
      - Dwemer Compass Compatible - no longer supports location names.
      - Kargas Forge now clones items in exchange for a Black Soul Gem.
      - Hand of Glory Compatible
      - Airship quest and start conditions adjusted for non-moonpaths route.
      - Removed SOAT Levelling, will impliment non-SKSE system similar to TWR.
      - Initially packed BSAs
Donations

Both straight donations and premium membership donations accepted